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Nayru's Pearl 9. Tower of the Gods Hyrule Castle Earth Temple Wind Temple The Triforce The Minish Cap. Deepwood Shrine 2. Cave of Flames 3. Fortress of Winds 4. Temple of Droplets 5. Palace of Winds 6. Dark Hyrule Castle.

Twilight Princess. Ordon Village 2. The Twilight 3. Faron Woods: Twilight 4. Forest Temple 5. Kakariko Village: Twilight 6. Death Mountain 7. Goron Mines 8. Lanayru Province: Twilight 9. Lake Hylia: Sidequests Lakebed Temple The Master Sword.

Video Walkthrough Gerudo Desert Arbiter's Grounds Scaling Snowpeak Snowpeak Ruins Sacred Grove: Round Two Temple of Time In Search of the Sky City in the Sky Palace of Twilight Cave of Ordeals Hyrule Castle. Phantom Hourglass. Mercay Island 2. Temple of Fire 3. Ocean King Part II 4. Temple of Wind 5. Temple of Courage 7. Ghost Ship. Ocean King Part IV 9. Goron Temple Temple of Ice Ocean King Part V Mutoh's Temple Ocean King Part VI.

Spirit Tracks. The Beginning 2. The Forest Realm 3. Tower of Spirits 2 4. The Snow Realm 5. Tower of Spirits 3 6. The Ocean Realm. Video Walkthrough 7. Tower of Spirits 4 8. The Fire Realm 9. Tower of Spirits 5 The Sand Realm Tower of Spirits 6 The Dark Realm. Skyward Sword. Skyloft 2. Faron Woods 3. Skyview Temple 4. Eldin Volcano 5. Z-Target the white switch on the ceiling and use the Boomerang to hit the switch to unlock the other door.

Go through the door to reach the Boss, Barinade. Once they're destroyed, use the Boomerang to stun the main body of the Boss. You'll know it's stunned when it turns blue. Z-Target again and use the Boomerang to destroy all of the large jellyfish that surround the blob.

Once all the jellyfish are destroyed, use the Boomerang to stun the body, then attack with the Sword to damage it. Repeat stunning and damaging the Barinade until it is destroyed. Approaching the drawbridge will start an automatic sequence.

When the sequence ends, dive into the water to get the Ocarina of Time. At this point, another sequence begins and Link will learn the Song of Time. Go to the left and enter the Temple of Time. Walk to the far end of the temple, stand on the red carpet next to the altar and play the Song of Time. Enter the new opening in the back wall, walk onto the platform in the middle of the room and Grab the Master Sword. After an automatic sequence, Link will be given the Light Medallion and become an adult.

Proceed to Kakariko Village and go to the Graveyard. Go forward to the first row of tombstones and turn left. Walk up the small slope to another row of tombstones, then go to the far-left tombstone, which has small plants in front of it, and grab it to move it back.

Open it up for the Hookshot. Enter the only open door, play the Song of Time to remove the large block and go up the steps to enter the Windmill. Drop down and go through the door to appear in Kakariko Village. Enter the Lost Woods and take the right entrance, the left entrance and then the right entrance to appear at a lake. Play Saria's Song to make the person move away from the entrance and take that entrance. In the next area, go forward through the doorway, take the left entrance and then the right entrance to appear in the Sacred Meadow.

Follow the one-way path to reach a set of steps. Go up the steps and either defeat or run by the large knight by avoiding it's attacks. Go up the next set of steps to reach the entrance to the Forest Temple. Sheik will teach Link how to play the Minuet of Forest on the Ocarina.

Use the Hookshot and target the bottom of the branch on the tree. This will carry Link up to the ledge that's too high to reach. Go through the opening to enter the Forest Temple. If you come to a locked door as you follow my directions to the Boss Key and other items in the Temple, use this guide to determine which Small Keys you may have missed. Small Key One - From the Temple entrance, climb up the vines on the right and get onto the tree branch.

Use the Hookshot on the treasure chest to reach the other tree with a treasure chest. Open the chest for a Key. Small Key Two - From the Temple entrance, go forward through two doors to enter the main room with the unlit braziers.

Continue forward across the room and go up on the ledge. Walk up the steps, enter the next two doors and defeat the two Stalfos Knights to make a treasure chest appear.

Open it for a Key. Small Key Three - From the Temple entrance, go forward and enter the next two doors. In the main chamber with the unlit torches, follow the left wall to reach a large block. Play the Song of Time to remove the block and enter the door in the corner to appear in a courtyard area with water and vines.

Follow the right wall, go up the vines in the corner and enter the door. Go through the next door to reach a balcony in another courtyard area. Use the Hookshot to reach the next balcony and step onto the red floor switch to lower the water in the well.

Facing the switch, get on railing on the right and drop down to the water below. Get out of the water and go to the alcove to the left of the only door to reach the well. Climb down the ladder in the well. Walk to the other end of the ledge and open the small treasure chest for a Key. Small Key Four - In the room where the Bow was found, go through the only door which doesn't have swirl above it.

Use the Bow to hit the Poe Sister ghost, Joelle, when she's trapped in a picture. Hit all of the pictures to make Joelle appear, then defeat her for a Key. Defeat the two enemies and exit through the door. Go to the right, enter the first door and defeat the Floormaster. Open the treasure chest that appears for a Key. In the main chamber with the four unlit torches, follow the left wall and get up onto the first ledge and go up the steps.

Enter the locked door and go through the next door. Go to the far-right corner, walk up two sets of ladders and go to an archway. Go forward to walk over some gold triangles painted on the floor, then go forward to the wall, turn left and follow the path to reach a large bluish block.

Grab it and push it forward to the edge of the hallway. Go to the left side of the block and push it away from the archway to the wall. Face away from the block and follow the right wall to get to the other side of the block. Push it right to the wall so that it goes into a corner. You'll hear a noise when the block is in the right spot. Face the block, go back to the right and enter the doorway on the right to return to the spot where the block was.

Go up the ladder and take the first two rights to reach a large brown block. Push it forward all the way. Go back down the ladder, follow the triangles painted on the ground to return to the bluish block. Climb on top of the block, turn right and walk into the wall to make Link jump up to the next ledge. Go to the right and push the large brown block forward all the way. Again, you'll hear a noise if the block is placed correctly. Climb onto the brown block and go forward into the wall to make Link jump up onto the next ledge.

Go around the corner to the right, up the ladder and into the next room to find a locked door. Enter the locked door to appear in a twisted corridor. Go through it, enter the next room, jump to the pillar and go through the locked door on the right. Go down two sets of stairs and enter the door.

Defeat the three Stalfos enemies to make a big treasure chest appear, then open it to receive the Fairy Bow. Go up two sets of steps and through the door. Jump to the pillar and go through the twisted corridor to the next room. Shoot the switch above the door with the Bow to straighten it out, then enter the door.

Go through the normal corridor and open the big treasure chest for the Boss Key. Enter the door and hit the eye switch above the door with an arrow to twist the corridor. Go through the twisted corridor, jump onto the pillar and enter the next door.

At the top of each set of stairs is a picture of a Poe Sister, totaling three pictures. Use the Bow to shoot the picture when the ghost is visible.

After hitting all of the pictures, defeat the Poe Sister Joelle who floats around at the bottom of the stairs to light an orange torch in the main room. Enter the door at the bottom of the stairs to appear in the room where the Bow was found and go through the next door.

Use the Bow again to shoot three pictures of a Poe Sister. After hitting all three pictures, the Poe Sister Beth will appear at the bottom of the stairs.

Defeat the ghost to light a blue torch in the main room. Drop down to the bottom of the next room and go up the ladder on the right to enter a corridor. Go through the locked door and jump onto one of the rotating pillars in the middle of the room.

Shoot an arrow through the flame and into the frozen switch to create a twisted corridor. Exit the room and go through the twisted corridor, then drop through the hole in the next room to land on a checkered floor. Work your way slowly across the room toward the wooden door until the ceiling falls. As the ceiling rises, run and stand on the floor switch to open the door.

After the ceiling falls again, move and stand on the white square to the left of the small treasure chest and wait.

After the ceiling falls again, enter the door. As you enter the next room, shoot the picture on the left wall with the Bow to make some blocks drop down. Grab and pull four of the five blocks together to make a complete picture before the timer reaches zero. Defeat the Poe Sister Amy to activate the green torch.

Exit through the door on the raised platform and continue through the next door to appear back in the main chamber. Go to the middle of the room and defeat the final Poe Sister, Meg, to activate the purple torch and the elevator. Forest Temple - Find the Boss After activating the elevator in the main room, ride it to the bottom.

Stand on the right side of one of the stone outcroppings and push the wall counterclockwise once. Enter the open door and step on the floor switch. Exit the room, grab and push the wall counterclockwise once more. Exit the room, and push the wall counterclockwise twice. Enter the open doorway and step on the last floor switch to open the gate.

Enter the opposite door, go through the hallway, and enter the door to reach the Boss, Phantom Ganon. When Phantom Ganon rides into one of the pictures, stand on one of the outer Triforce symbols with the Bow ready. When Phantom Ganon comes out of the picture hit him with an arrow. Repeat this two more times to make Ganon leave his horse. When Phantom Ganon throws a fireball, use a Spin Attack or just swing the Sword to make the fireball bounce back to Phantom Ganon and knock him to the ground.

When he's on the ground, attack with him with the Sword. After a short while Phantom Ganon will go back into the air. Repeat the process of hitting the fireball back and using the Sword until he's defeated. After beating Ganon, step into the blue light to exit and get the Forest Medallion. After entering Goron City, go forward and drop down to the next ledge. Bomb the small Goron that's rolling around to make him stop.

Talk to the small Goron, ask him about the fire dragon and then ask him about the Gorons. Go to the bottom of the city and enter the door next to the shop to appear in the King's room. Go to the center of the far wall, Grab the stone statue and pull it out. Enter the opening behind the statue to appear in Death Mountain Crater. Use the Hookshot to grab onto the pole on the other side of the broken bridge to reach the other side.

Continue forward and Sheik will appear to teach you how to play the Bolero of Fire on the Ocarina. Go forward, take the first left, then go to the end and climb down the ladder. Walk away from the ladder to enter the Fire Temple. Small Key One - From the Temple entrance, go up the steps and enter the door on the left. In the next room, cross the pillars to the ledge on the left side of the room.

Step on the floor switch to free a Goron, then open the treasure chest behind it for a Key. Small Key Two - From the Temple entrance, go up the steps and enter the door on the right to appear in the room with the broken bridge. Cross the bridge to the gap in the bridge, jump onto the moving platform on the right, ride it, and jump onto the next platform. Quickly jump to the ledge on the side of the room before the platform sinks into the lava. Turn right, go onto the ledge and place a Bomb next to the bricks to reveal a door.

Enter the door, step on the floor switch to free the Goron, and open the treasure chest for a Key. Facing the door, turn right and go across the wooden platform. Follow the left wall to an alcove. Enter the alcove, go through the door, and step on the floor switch to free the Goron and open the treasure chest for a Key.

Small Key Four - From the Temple entrance, go to the room with the rolling rocks then turn right and follow the left wall to find a floor switch. Step on the switch to free a Goron and open the treasure chest for a Key. Small Key Five - From the Temple entrance, go to the room with the rolling rocks then turn left and follow the wall right to an alcove. Go into the alcove and enter the door. Step on the floor switch to free a Goron and open the treasure chest for a Key.

Small Key Six - In the room with the mesh floor, face away from the locked door and go left to a ledge. Get on the ledge and enter the door to appear on the ledges above the rolling rocks. Go forward onto the next ledge and Bomb the crack in the floor. Climb down, step on the floor switch to free the Goron and open the treasure chest for a Key. Small Key Seven - In the room with the mesh floor, face away from the locked door and go left to a ledge.

Go forward onto the next ledge and turn right. Stay on top of the ledges and go to the other side of the room. Step on the floor switch to free the Goron and open the treasure chest for a Key. Stand on the nearby block, and hit it with the Hammer to drop to floor 4F.

Hit both sections of the statue in the corner of the room with the Hammer to reveal a door and enter it. Follow the room around to a shallow pit. Hit the raised pillar with the Hammer to make stairs appear, then grab one of the small boxes and go down the stairs.

Place the small box on the blue floor switch. Enter the door, stand on the large square block on the right and hit it with the Hammer to fall to 3F. Climb to the next ledge, hit the rusted floor switch with the Hammer and enter the door.

Play the Song of Time to move the blue block, then jump across the gap and hit the rusted floor switch with the Hammer to free the Goron down below. Drop down to 2F and open the treasure chest for a Key. In the next room, the Goron King will tell you to rescue all of the Gorons jailed in the temple. Facing away from the door you entered, cross the pillars to the ledge on the left side of the room and step on the floor switch to free a Goron.

Open the treasure chest behind it for a Small Key One. Go back across the pillars and through the door where you entered.

Continue forward and enter the locked door. Go forward, over the gap in the bridge and enter the locked door. Climb up the fence, go to the right side and drop down onto the pillar. When the flame temporarily stops shooting upward, Grab and push the block onto the geyser.

Enter the locked door, and go forward onto the first ledge, turn left, then go forward and get onto the next ledge. Turn right, get onto the next ledge, go forward to the wall and turn right.

Jump across to the next ledge then grab and push the block off the ledge. When it falls off, drop down and pull the block until it stops. Climb onto the block, turn right and jump to the ledge.

Climb up the wall to the top, go forward to the wall and turn left to look over the ledge. Drop a Bomb next to the shock switch. After the Bomb explodes, the flames on the fence will temporarily be extinguished.

Climb up the fence to reach floor 3F and enter the door to arrive at an area with rolling rocks. Fire Temple - Reach Floor 4F Once you enter the room with the rolling rocks, go forward to the wall, turn left and follow the wall to reach a locked door and enter it. Go through the next locked door and walk to the end of the ledge. Jump onto the mesh floor and quickly cross to the middle of the room. Face the locked door on the high ledge and get on the mesh floor on the right.

Stand in front of the pillar closest to the door, then move quickly toward the ledge where the locked door is to make Link jump and grab onto the ledge. Enter the locked door, and continue through the one-way hallway to enter the next door. In the next room, drop off the ledge and go forward to the wall with the windows. Turn left and work your way through the small maze of flame walls to reach a locked door.

Enter the door, go through the hallway and enter the next door to appear on the other side of the flame-obstacle room.

With the door to the left of Link, walk forward to make a flame appear. Turn right and walk along the pillars as flames appear then go to the wall past the pillar that shoots out fire.

Turn left, walk forward to make a flame appear and go around it to the left. Step on the floor switch to temporarily remove the large wall of flames. Facing away from the stone wall, go between the first and second pillars on the left, turn right and quickly go forward to the ledge.

Get up on the ledge and continue forward before the flames reappear. Go into the alcove and use a Bomb to destroy the fake door. Enter the real door and defeat the Flare Dancer, then get onto the platform in the middle of the room to be carried to floor 4F. Fire Temple - Get the Megaton Hammer After reaching floor 4F, enter the only door and you'll spot a shock-switch on the right.

Go right, walk around the corner and climb up the mesh on the wall. Turn right, go to the corner of the ledge and drop a Bomb to activate the shock-switch and temporarily extinguish the flames. Quickly climb up the wall where the flames were to reach floor 5F. Go through the only door, walk forward and climb onto the ledge. Step on the floor switch to temporarily extinguish the flames around the big treasure chest, then quickly go up the narrow steps along the large hole in the floor.

Once at the top open the big treasure chest to get the Megaton Hammer. Fire Temple - Get the Boss Key From where you find the Megaton Hammer, return to where you entered the room, stand on the nearby block, and hit it with the Hammer to drop down to floor 4F.

Hit the raised pillar with the Hammer to make stairs appear. Grab one of the small boxes, go down the stairs and place the small box on the blue floor switch. Enter the door, stand on the large square block on the right and hit it with the Hammer to fall to floor 3F. Climb to the next ledge, hit rusted floor switch with the Hammer and enter the door. Play the Song of Time to move the blue block.

Jump across the gap and hit the rusted floor switch with the Hammer to free the Goron down below. Drop down and open the treasure chest for a Small Key. Climb back up onto the ledge, go through the door and walk forward onto the next pillar. Stand on the center square and use the Hammer to knock it down to floor 1F.

Exit through the door opposite the Boss Door, go down the steps and use the Hammer to break the statue on the left. Enter the locked door that is revealed. Defeat all of the enemies and enter the door. Use the Shield to protect Link from the flying tiles and enter the next door.

Defeat the Flare Dancer and enter the next door. Hit the floor switch with the Hammer and open the big treasure chest for the Boss Key. Fire Temple - Find the Boss From the Temple entrance, go up the steps and enter the door on the left.

Go forward to the Boss Door, enter it and continue forward across the platforms to locate the Boss, Volvagia. Fire Temple - Defeat Volvagia Watch the holes in the ground for flames. When flames shoot out of a hole, Volvagia will pop up from that same opening.

Keep hitting the Boss with the Hammer until he disappears. Occasionally, Volvagia will fly around the room shooting flames from its mouth and flaming rocks will fall from the ceiling.

Keep moving to avoid damage from the flames and from the rocks. When Volvagia is defeated, enter the blue light to be given the Fire Medallion. Stand on the gray square grating and play Zelda's Lullaby to create an opening in the waterfall. Enter the opening to appear in Zora's Domain, the Zora city.

Once you're in Zora City, walk along the path and go up the ramp to the top to reach the King's room. Follow the wall to the right, go up the ramp and enter the opening next to the King. Go through the short hallway to appear in Zora's Fountain, then climb up the steps and go to the end of the ice ramp. Jump off the ramp onto a small iceberg and continue forward to get on a large iceberg. Turn left and jump across the spinning icebergs to reach a ledge.

Get on the ledge and enter the large opening to appear in the Ice Cavern. Defeat all of the Freezards and enter the doorway that opens. Continue through the hallway into the next room, avoiding the falling ice.

Follow the right-hand wall to the second door and enter it by collecting five Silver Rupees. Continue through the hallway and enter the next room, avoiding the falling ice. Defeat the Freezards, using Bombs to destroy the Freezard on the pillar.

On the second pillar, use an empty Bottle to collect some Blue Fire. Backtrack through the one-way hallway to the previous room. Follow the left wall to the second wall of red ice and use the Blue Fire to melt it.

Enter the new opening, go through the one-way hallway and enter the next room. Push the large ice block around the room to collect all five Silver Rupees and reach the new doorway that opens. After entering the new door, go through the hallway to the red ice and melt it with the Blue Fire. Continue to the end and enter the ice door in the middle of the far wall this door is very hard to see, so move slowly along the wall and keep watching the Action icon at the top of the screen.

When Link is next to the door, the icon will read "Open". Defeat the White Wolfos and open the big treasure chest for the Iron Boots. Sheik will appear and teach you a new song, the Serenade of Water. Swim, and stop above the underwater door. Equip the Iron Boots to sink down, then use the Hookshot to hit the blue switch above the door. Go into the door to appear in the dreaded Water Temple.

Small Key One - After finding the first Triforce symbol and lowering the water all the way, drop down the hole in the room. You will land in a room with two unlit braziers and one burning brazier this is the same hallway where Ruto was first seen. Shoot arrows through the flame to light the other braziers, then enter the door and destroy the three Shell Blade enemies.

Open the treasure chest which appears for a Key. Small Key Two - From the first Triforce symbol, drop down to the bottom. Go through the hallway to reappear back in the main room. Follow the left wall to the second doorway, and walk down the hallway to find a large block.

Push the block forward all the way, drop into the water and equip the Iron Boots. Go through the short hallway to the end, remove the Iron Boots and get out of the water. Walk forward to the edge of the platform, hit the shock-switch and use the pillar of water to cross to the other side. Enter the door, go into the water and equip the Iron Boots in the far-right corner of the room to land on a gray vent shaft.

Use the Hookshot to hit the shock-switch in the mouth of the dragon statue to open a gate in the alcove on the right.

Use the Hookshot on the target in the alcove, quickly go to the other end of the alcove, then remove the Iron Boots and get on land. Open the treasure chest for a Key. Small Key Three - After raising the water to the middle level, exit the pillar and equip the Iron Boots. Enter the lowest underwater hallway to the right of the entrance the hallway with the two torches if front of it.

Walk to the room at the end of the hallway, then stand in the middle of the room, remove the Iron Boots and rise to the surface. Bomb the cracked wall, enter the new opening and open the treasure chest for a Key.

Small Key Four - After raising the water to the middle level, immediately equip the Iron Boots and drop back to the first level of the tower. Drop into the hole next to the door and fall down the shaft to the bottom.

Follow the passage around to a small room with a shock-switch. Hit the switch to open the grating above the switch, then defeat the enemies that fall through to open a second grating. Stand below the second opening, remove the Iron Boots and float to the surface. Exit the water and open the treasure chest for a Key.

Small Key Five - In the room where the Longshot is found, play the Song of Time to remove the blue block and create a hole. Fall into the hole to land next to a river.

Equip the Iron Boots and wade downstream, avoiding the vortex pools. At the end, get on the last small ledge. Hit the eye switch on the wall with an arrow, then Longshot to the treasure chest in the new opening.

Open the small chest for a Key. Small Key Six - After getting the Longshot, return to the main room. Follow the left wall and enter the first hallway the same hallway where you first see Ruto. Rise to the surface and play Zelda's Lullaby at The Triforce symbol to lower the water all the way. Return to the main chamber and enter the center building. Use the Longshot to reach the next level and play Zelda's Lullaby at the Triforce symbol to raise the water to the middle level. Exit the room and go left around two corners.

Use the Bow to hit the yellow eye switch to temporarily open a gate to the hallway, and use the Longshot to grab the target to enter this hallway.

Follow the hallway to a block, and pull it out as far as it can go. Continue to the end of the hallway, Hookshot to the next level and return to the main room. Drop down to the water, get on the ledge and go left to return to the yellow eye switch. Enter the hallway again and continue to the block. Move the block forward to reveal a room and open the chest for a Key.

Water Temple - Locate the First Triforce Symbol From the Temple entrance, go forward into the water and swim along the right wall to a ledge. Equip the Iron Boots to sink down to the bottom and enter the underwater tunnel, which has two braziers at the entrance.

Walk to the end of the hallway to locate Princess Ruto. After an automatic sequence, follow her up by removing the Iron Boots in the middle of the room. Go to the surface and get out of the water, then stand next to The Triforce symbol on the wall and play Zelda's Lullaby to lower the water all the way. Water Temple - Locate the Second Triforce Symbol After locating the first Triforce symbol and lowering the water, drop down to the bottom.

Follow the left wall to the second doorway, push the block forward all the way and enter this area for a Small Key. Return to the main room and enter the locked door to get inside the center building. Walk to the far wall, turn around to face the door and look up and right. Use the Hookshot to pull yourself to the ledge, then stand next to The Triforce symbol on the wall and play Zelda's Lullaby to raise the water to the second level.

Water Temple - Locate the Third Triforce Symbol After raising the water to the second level, exit the center building through the door on the opposite wall. Getting Epona will be a huge improvement, so it's worth trying to get her from Ingo. Read on to find out exactly how. This hack aims at improving the original experience of Ocarina of Time by adding some QoL improvements by applying the ASM patches provided by the Ocarina of Time Randomizer project by Roman and its contributors.

Or you want the censored Gerudo textures, or you want a higher text speed like 3x or want certain features, and not others? You can download the software here if you want to customize your own ROM patch:. The tool depends on a computer with PowerShell support. Windows 10 is recommended, but other OS that can install PowerShell could also be used. Text revamp, restored and revised based on subsequent releases of Ocarina of Time.



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